| In
the past, block detection could only tell whether or not a train was
in the block. It couldn't tell you which train it was. Transponding
gives you the ability to know which train is being detected. Idealistically,
this could be used for several things. Realistically, in my opinion,
there is little use for it. We'll discuss all the things it can be
used for, then we'll discuss what you have to do to achieve that.
You be the judge as to whether or not it's viable for you and your
layout.
First, signaling
does NOT require transponding, and as far as I know can't even use
it to any benefit. Transponding provides information (loco addresses)
that is not needed to do signaling. We have one customer who wants
to use it so his computer can operate the train order boards for some
engines and not others. Here's a legitimate use for it if this is
to work with trains that are being controlled by engineers, and not
by the computer. If the computer is controlling the train, transponding
is not needed for the computer to know that the train is coming up
to the train order board.
Transponding can be used for a Stopping
Track. When the loco is detected, the system can bring that loco
to an orderly stop by throttling it down gradually. When the signal
turns green, the system can then throttle it back up, gradually, to
its former speed.
But a stopping track can also be
achieved without transponding. To do that requires decoders that have
Automatic Analog Control turned
off. The stopping track is powered with DC power when the signal is
red. When the loco gets onto that track, the decoder will bring that
loco to a stop according to the Deceleration
Momentum programmed into that decoder. When the signal turns green,
DCC power is restored to the stopping track and the decoder brings
the loco back to its former speed according to the Acceleration
Momentum programmed into that decoder.
There are two drawbacks to this wiring
method, both of which can be handled.
- The stopping track must be such that it will stop
the train if another train turns the signal red just before the
that loco passes the signal
- If running long MU lashups, the first loco in
the lashup will start slowing down before the last loco enters the
stopping block to make it start slowing down.
While both of these problems can
be reduced or eliminated by tricky wiring (depending on your track
plan), using Transponding can eliminate them altogether. Because Transponding
controls the train by its address, rather than by track power, all
locos in an MU can be stopped together, and the train can be stopped
to wait for a green signal even if the signal turned red an instant
before passing the red signal.
There is one more problem with the
DC/DCC wiring solution for a stopping track - sound. Throttle Up!'s
sound units do not work with DC power - they must have a DCC signal
in order to work. This can be handled if you're using a Chief system.
The Chief has a stopping track option - using the programming track
outputs. To make this work, you connect another booster to the programming
track output and set the appropriate OPSW. When not in the programming
mode, the Chief puts out an all-stop signal. Any DCC loco receiving
the all-stop signal will come to a stop. Since it's still getting
DCC signals, Throttle Up! sound decoders will stop and continue to
make sound. The stopping track itself still has to be wired like the
DC/DCC solution. The difference is that instead of connecting DC power
to relay in, you relay in the stopping track booster power.
Routes and Schedules can be done
without Transponding. By using software such as WinLok,
you can program routes and schedules that trains will keep while you
operate way-freights manually - keeping out of the way of the scheduled
trains. The computer will know which switches to throw or close as
the train it's controlling comes to them because you will have programmed
all that information into it. All you need is a few more detection
points so the computer can keep track of the train's progress around
the layout.
Transponding can be useful here.
With the computer being able to confirm which train is where on the
layout, the need for extra detection points can be reduced.
Broken trains can be detected with
Transponding. If you have a transponder in the loco and another one
in the caboose (or last car), those two transponders should never
be found in two different blocks that do not adjoin each other. If
the computer finds them in non-adjoining blocks, it could sound an
alarm that the route-controlled train is broken and needs attention.
Staging yards can be automated without
Transponding. By designing the staging yard with adequate detection
and stopping blocks, it can be automated to almost any amount you
want - even to the point of automatically finding the smallest available
staging track that an approaching train will fit in, and automatically
going there and stopping when it reaches the far point. And when starting
a train from the staging yard, it can exit automatically. All you
have to know is the train's address.
However, Transponding could provide
some advantages here. For example, to select a train from the staging
yard, you will have to know which address to select. If you don't
know that, you'll have to look at the trains. But if it's a hidden
yard, that could be cumbersome. With Transponding, you can tell which
trains are there. And there are other things Transponding might help
you with here.
Some of the things listed above,
such as a stopping block, can be achieved without Transponding and
without a computer. Some things, such as routes and schedules, can
be achieved without Transponding but will require a computer. If using
Transponding for any of these things, a computer WILL be required,
and you will be required to program it to use the Transponding in
whatever way YOU deem necessary.
Today (March, 2002), some computer
software supports Transponding, some doesn't. Even those that support
it do not support it in a way that can take full advantage of its
capabilities - such as some of those things listed above. Some software
takes into account that not all blocks will be transponded. To accommodate
this it will keep track of which direction the train is going and
will assume that that transponded address has moved from the transponded
block to the next block when it gets the block detection message that
it has been entered. In some cases, it will do this for three or four
blocks, or until it's transponded again - whichever comes first.
In any case, there is NOTHING that
is out-of-the-box about any of this. Since each layout, situation,
operation, person, etc. are different, there's no one way to do any
of this. All of this takes a great deal of forethought, ingenuity
and time. It's not something you can learn with a phone call to somebody
about every detail - there are just too many of them. If you're not
capable of figuring out things on your own (with a minimum of phone
help), or are not proficient in using computers and software, you
may have a hard time of it and probably shouldn't try to tackle this
sort of thing.
Now let's get into the hardware requirements
of Transponding.
First, occupancy detection via Digitrax's
BDL162 or BDL168 is required.
If you have block detection with any other type of block detectors
they will have to be removed and replaced with BDL162s or BDL168s.
The BDL162/BDL168 provides detection
for 16 blocks. It plugs into LocoNet to be able to communicate with
the computer, command station, or any other device on LocoNet that
needs to know what the BDL162 or BDL168 has to say.
BDL162s and BDL168s also have a connection
to accept and use one RX4 (BDL162)
or two RX4s (BDL168). You can have 8 transponder receivers per BDL168,
or 4 per BDL162.
With block detection and Transponding
receivers in place, the last key to the system is transponders in
the locos and/or cars. Some of Digitrax's decoders come with Transponders
included, some don't. All decoders with numbers that end with "2"
or "3" have a built-in transponder. The only decoder that
ends with "1" and DOES have a built-in transponder is the
DZ121. All other decoders that end with "1" do NOT have
a built-in transponder. For decoders that have transponding built
in, all you have to do to use it is turn it on. That information is
included with the RX4 Transponding receiver.
So far, no other manufacturer provides
a built-in transponder. And since Transponding is a Digitrax proprietary
product, it's highly unlikely that any other manufacturer will offer
this feature - even though it could be licensed. Because of this,
Digitrax has four stand-alone
transponders you can install: TD1 (Transponder only), TL1 (Transponder
with one light function), TF2 (Transponder with two light functions),
and TF4 (Transponder with four light functions).
These stand-alone transponders are
easy to install. They both have the standard red and black wires for
power pickup. This is all that needs to be connected to make it transpond.
However, the TL1 also has one light function. As such it also has
blue and white wires. The TL1 is provided with a light function so
it can be installed in a caboose, passenger car, or last car with
FRED. The light function can be mapped to F0, F1, F2, F3, or F4, and
is programmable to be a standard on/off light, flashing light (such
as a FRED), strobes, Mars Lights, and others. The TF2 and TF4 also
have additional wires and similarly-programmable light functions.
Transponders do need to have their
address programmed. If installing one in a loco that already has a
decoder, it should have the same address as that decoder. However,
this is not required. If you wish to have it transpond under a different
address for some reason, you can. Transponders in cars also need an
address - different than that of the loco. |