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About Loy's Toys
Packet Time-Out
DCC Compatibility
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Equipment Requirements
With DCC, the command station sends out up to 180 command packets per second. How many each loco receives depends on how many locos are being run at the time and the features used by each one. The Packet Time-Out feature provides a method to shut the decoder down if it doesn't receive a valid packet within a specified time.

Most decoders do not have this feature implemented. The only ones I know of that do are Throttle Up!/ SoundTraxx sound decoders.

I think the reason that most companies do not implement this is because of the way it's specified. It's almost useless for preventing problems. The shortest time it can be set for is 10 seconds. Considering that every operating decoder should be getting many packets per second, any decoder that doesn't get one within two or three seconds is probably out of control. Waiting 10 seconds for it to shut down is enough time for an out-of-control loco to crash. Fortunately, runaways don't happen often enough to demand this be implemented in a way to shut locos down sooner.

For Throttle Up! sound decoders, it can be used to have the decoder go silent after the specified period of time. When you're finished with a particular loco, and the system quits sending it packets, 10 seconds later (or more, depending on how you program it) it will shut down. Other than that, you'll need the use of Function 8 to turn the sound off.

Equipment Requirements for Packet Time-Out

This is strictly a decoder feature. Once programmed it will work on any DCC layout.

As far as we know, Throttle Up! (SoundTraxx) decoders are the only ones with this feature implemented.

Packet Time-Out requires a system or other method to program CV11.

All of Digitrax's systems can program CV11.

Packet Time-Out is not intrusive. It comes turned off and you do not need to bother with it unless you want to use it.

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