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Many
people use system comparison charts to choose a system. However, comparison
charts not only don't tell the whole story, they may be assembled
such to promote one system over another. Since a dealer can provide
you with a comparison that shows "their" system to be better
than others, you have to take them all with a grain of salt - and
do your own homework.
For example, a person trying to
sell you a System One might tout that it can run 250 trains - as if
that's of any importance. While the command station may well be able
to handle 250 trains, it can only handle 64 throttles. So in reality,
the "system" can only handle 64 trains. Believe me, when
more than two people are operating on a layout, each person will only
be able to handle one train at a time. So being able to control more
than one train per throttle is not applicable in this situation -
but the dealer trying to sell you a System One won't point that out.
Now, I'm not picking on System One here. This was just an example
to make a point. But, most dealers usually won't point out any deficiency
of the system they're trying to sell to you. Sometimes this is purposeful,
sometimes they don't really see it as a deficiency. Remember, a deficiency
to one person may be an asset to another. In short, you still have
to figure out for yourself which system is best for you.
One thing to keep in mind is this:
there just isn't anyone who knows everything about every system. Even
if there were, how would you know if he's giving you the straight
poop - rather than skewing the details to sell you a system that he
has in stock? Would he sell you the one he makes the most money on,
or the one he's most over stocked in, or for some other unknown reason?
What you really need is information about how to compare systems to
do your own analysis. A feature list of all systems side by side will
go part way to provide you with some of the information, but falls
short of all the information you need to do a proper comparison -
witness story #2 below.
We only deal in Digitrax systems,
for reasons stated elsewhere on this site. However, it's so tough
just keeping up with everything that Digitrax systems can do, we simply
don't have the time and resources to keep up with all the other systems
to the same degree we do with Digitrax. The only way to provide maximum
support for any system is to know about it in detail this way. One
simply can't do that with several systems, so one simply can't provide
maximum support for any system if one carries several brands.
While dealers that carry several
brands will never admit to it, they don't have the time and resources
to delve into the intricacies of each system either - not the way
we do with Digitrax. The only way anyone would ever know everything
about any one system on a detailed level, is if that's the system
they use on their own layout on a regular basis. Reading specs, and
doing bench testing, just isn't the same as using the system regularly.
Now I'll tell you two stories. |
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My first DCC system was a Lenz
Digital plus. At the time, it was the best one on the market for the
money. About nine months later, Digitrax released the Big Boy system.
I switched for only one feature - unlimited MUing. But, I quickly
learned that the Big Boy System (now discontinued in favor of even
more advanced systems) was far superior in many other ways, not just
in MUing.
Over the next year or so, there were
many people (usually dealers trying to sell a Lenz or System One)
saying things about the Big Boy that simply were not true. Some of
these people just didn't know any better (because they were only reading
specs), while others knew better but had ulterior motives. For example,
one person was saying that with the slave boosters and throttles on
the same phone cable bus, the network would be severely limited. The
truth is: it's practically unlimited, and having the boosters on the
same phone cable changes nothing. Another person continually tried
to make a case that the polling network which other systems use is
better than Digitrax's peer-to-peer LocoNet network. The truth is:
Digitrax's LocoNet is so versatile that it doesn't require extra wires
for feedback, multiple computer interfacing, signaling, etc., and
can still handle all the throttle traffic you'll ever have. The polling
network of other systems require and additional network (more wires)
for each additional thing.
In both cases, neither person understood
Digitrax's LocoNet or its full capability. Unfortunately, I didn't
understand the details well enough to argue about it back then. I
only knew better because I had used both, and I knew that Digitrax's
network was better. What neither of these people took into consideration
was that AJ Ireland (the Digitrax EE) is far more insightful and ingenious
than they could imagine. The design AJ came up with for LocoNet is
so efficient that it continues to work even with some shorts and opens
(read about the LocoNet elsewhere on this site).
The point to this story is this:
most people (and this includes most dealers) do not fully understand
how everything works in their own system, much less in all the others.
So, when someone pretends to know enough about all the systems to
give you a comparison of all, you better take it with a grain of salt
- and remember, not everything can be charted. |
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When we first started business,
we also carried Lenz and System One. I did my first comparisons based
upon the list of features provided by each of the manufacturers (I
didn't really know any system on the intimate level like I now know
Digitrax). In just looking at the feature lists provided, I dubbed
System One as the Cadillac of the DCC systems. After all, it had advanced
features that the others didn't have - so, I started using it. As
I became more and more familiar with it and how things worked, I changed
my mind and went back to Digitrax.
The point to this story is that
you can't simply read a list of features to know which system is the
best. You have to understand the "real" differences, and
what they mean to you.
Conclusion:
I don't know any other system as
thoroughly as I know Digitrax. So, I won't even try to give you a
"direct" comparison - doing so could short-change the other
systems. Instead, I'll provide you with information on how you can
compare other systems to Digitrax - based upon criteria that fits
YOUR wants and needs. My philosophy is that the only reason
for comparing is to help with the quest to find the best system for
you. Therefore, any comparison should be tailored to that goal - not
to the goal of a dealer trying to sell you one system or another.
In other words, don't let someone else's comparison side-track you
with some obscure, unimportant, or meaningless issue - stick to "your"
needs. But to do that, you need to "know" what some of the
features really are and how they work, as well as other things.
So, if you're really going to find
the best system that suits "your" needs and desires, you
have to do a little work. I can't do it for you, but I can help you
figure it out. Here's the method in a nutshell,
First: you have to learn what all
the different features are. You can't decide whether you want it or
not if you don't know what it is.
Second: you have to make a list
of the features you absolutely must have, a list of features you'd
like to have, but can do without, and put the rest of the features
in a "don't need" list. You'll also have to make a list
of comparables such as price and subjective choices such as style,
display, and control type.
Third: obtain the complete list
of features for each system you're comparing. Get that information
from a reputable source for that system.
Note: a dealer that deals in two
or more brands is not always a reputable source for any one system
(how do you know whether or not he's skewing information to push one
system or another?). With a manufacturer, or dealer in only one brand,
you know he's going to put the best light on that system. And for
goodness sake, don't believe anything he has bad to say about any
other system without checking it out for yourself.
Fourth: use your comparison of the
"must have" list to kick out any system that doesn't have
them all. Then use your comparison of the "like to have"
list to find the two or three systems that have the most things you'd
"like to have". Then use your "subjective" list
to make your final choice.
But remember, the key to all this
is: you must know what all the features are, how they work, and what
they'll do for you. So, starting here, I'll go through every Digitrax
feature and explain what it is and how it works. Some of them may
surprise you. |
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Many people would
put this in the "comparables" list. After all, some
systems will run five, some 22, some 99, some 120, and one (claims,
but could never do under any normal conditions) 250. While the
Chief really can run up to 120 locos at one time, that is totally
irrelevant to most people. Most people will never run more than
10 trains at a time, 20 at the most. Unfortunately, many people
have chosen a lesser system based upon that one comparison alone
(thinking that because they didn't need to run 120 trains, they
didn't need that much system). They totally ignored all the
rest of the features - some of which they later found they wished
they had. The point here is that while you should not consider
a system that will not run enough trains for you, you should
not turn away from a system simply because it can run more trains
than you need.
So, instead of putting "Number
of Locos run" in the "comparables" list, put
it in the "must have" list with the number of locos
you want to run. For example, if you think you might want to
run up to 10 locos at one time, put "Runs 10 locos at once"
in your "must have" list. Now, when checking off the
features, each system either gets a yes or no.
One thing to keep in mind when
considering how many locos you want to run is this: with DCC,
it will be much easier to run more trains and locos than it
is with a DC analog system. So, if you think you'll be running
three trains at once, see figure five. If you think you'll be
running 10 trains at once, see figure 14. While 10 trains may
well be more than you'll ever run at one time, it's better to
err on the side of too many than not enough. Trust me, when
your friends find out how much fun it is running trains with
DCC, you'll have more people running more trains on your layout
than you thought possible.
Now, one thing about counting
trains/locos running. If you plan to MU two or more locos together
for each train, whether you count locos or trains is dependent
on which MU method you choose. Whether the system specs state
locos or trains, what they're really talking about is how many
"addresses" can be controlled at one time. Anyway,
pay close attention to the MU information below.
Digitrax's Zephyr can run
10 addresses*, the Empire builder can run 22 addresses, and
the Chief can run up to 120 addresses at one time. Of course,
you also have to provide enough booster power to power all the
locos you will be running.
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| * Digitrax advertises that
the Zephyr can run 10 addresses at once, but our testing shows that
it can run up to 12 at one time |
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Boosters range from 2.5 amps to 10 amps. Digitrax offers 2.5-, 5-, and 8-amp boosters.
N and HO scale should not use a
booster greater than five amps unless you also use some sort of track
power manager such as Digitrax's PM42. The PM42 allows you to break
the boosters power down into four isolated blocks, each with Short-Circuit
Protection of from three to 12 amps - depending on your scale and
other needs. This allows you to use an eight-amp booster and still
protect the locos with a three-amp circuit breaker.
O and G scales should use the eight-amp
boosters. Some power-hungry S-Scale (American Flyer) systems will
also need eight-amp boosters.
If you plan to run so many trains
that one booster can't handle the load, you can add as many booster
as you need - providing the system you buy allows for that.
All of Digitrax's systems come with
one booster, and allow you to add as many slave boosters as you need.
However, considering that one five-amp booster can run about 12 to
14 HO scale locos continuously, you have to have a pretty large layout
to need very many boosters. The only exception for this is O and G
scale, which can require up to one eight-amp booster for each train
being run in some cases - depending on your locomotives and operation. |
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Most DCC systems do not
come with a built-in power supply - the Zephyr does, but others don't.
So, unless you start with a Zephyr, you'll probably need to purchase
a power supply. And because it's not a good idea to run two boosters
off of one large power supply, you'll need to get a power supply for
each booster - if you need additional power. In fact, it's not a good
idea to power anything else on the layout from the booster's power
supply, so all that will need its own power supply too.
Most DCC manufacturers suggest that
you can use your existing train "power pack" to power the
DCC system to get started. While it can power the system and run some
trains to get started, it's best if you don't make that your permanent
power supply.
Boosters have built-in Short-Circuit
Protection. For that to operate with maximum reliability, the booster
needs as much amperage capability as the booster is rated for - i.e.,
if you have a five-amp booster, you need at least a five-amp power
supply. Most power packs don't come right out and tell you what the
amperage rating is - because it's usually pretty low, and they want
you to think you're getting more than you are. For example, if you
check the specs on your power pack, it's likely to say something like
30VA. This means 30 Volt-Amps - that is, volts times amps. So, if
you take the VA rating and divide it by the voltage, you get the amps.
So, if the rated voltage is 12 volts, you would have 2.5 amps. You
see, traditional power packs are designed to power one multi-unit
train. Whereas DCC will power several multi-unit trains - so it needs
more amperage.
As for voltage, there's a figuring
out the ideal value for it: regulation, electronic voltage drop, bridge
rectifier voltage increase, etc. Without going into explaining all
that, here are the ideal voltages for the three scale settings DCC
is designed for:
| Scale |
VAC |
| N |
12 |
| HO |
14 |
| O/G |
18 |
Note: These voltages are based
on which scale the booster is set for, not on which scale you're actually
running. DC voltage input needs to be higher than these. AC voltage
input is preferred.
If you use less than these voltages,
train performance will suffer. If you use more than these voltages,
the booster will run hotter than necessary. It's okay to use voltages
a little higher than these. A little extra heat won't hurt. But, the
higher the voltage is over these values, the more heat will be made
- to a point you won't be able to run very many locos without the
booster overheating and shutting down.
So, a typical five-amp booster set
for HO scale will need five or more amps at 14VAC. A typical eight-amp
booster set for O/G scales will need eight or more amps at 18VAC.
Note: having more amperage than needed will not improve booster or
train operation. But having less than needed will hamper both.
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This is like how many locos the
system can run. Obviously, if you want to run five trains at once
with five engineers, you'll need five throttles - one for each engineer.
While running trains by yourself, you can usually run more than one
at a time if the throttles offer that feature. However, when running
trains with friends, during an operating session, each person will
only be able to handle one train at a time - there's just too much
going on for one person to concentrate on more than one train at a
time. So, you will need one throttle for each train that is running.
And don't forget that each yard hostler will need a throttle and will
be running one loco each.
So, figure up how many throttles
you ultimately may need (not that that's how many you'll order to
start with, but that you can get up to that many if you need to),
and add that to your "must have" list - again, giving each
system you're comparing a yes or no.
And, again, if you think three engineers,
figure five just to be safe.
Digitrax Zephyr can support 10 throttles,
the Empire Builder can support 22 throttles, and the Chief can support
120 throttles. |
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The NMRA standard and RP makes
provision for 14, 28, and 128 speed step control. With 14 speed step
control, you have 14 steps from stop to full throttle. That is, each
speed step will increase the loco's speed by about 1/14th of the total
speed. Likewise, each speed step of the 28 speed-step mode will increase
the loco's speed by 1/28th of the total speed - i.e., control twice
as fine as 14 speed steps. And, 128 speed step control gives super
fine control with 1/128th steps.
I've heard arguments (usually from
those defending systems that don't do 128 speed steps) that 14 speed
steps is all you need because the real trains only have eight. Excuse
me, but many real ones have more than eight, and we aren't controlling
real ones. Since the real trains have massive weight, they don't accelerate
or slow down as readily. Give a real train notch one for switching,
and if it gets going a little too fast, kick it out to coast. Kick
out a model train to coast and... well, models don't coast very well.
One could also argue that you can simulate coasting with the momentum
settings in the decoder. But momentum does not simulate coasting,
it simulates braking. And if you put too much momentum in to try to
simulate coasting, you're setting yourself up for some crashes.
With enough experience in various
scales, one quickly learns that the smaller the model is, the more
speed steps you need for reasonable slow speed operation. I learned
this while operating an 1/8th scale train - the size you ride on.
Even it needs more than eight notches for good slow speed control.
Think about it: one inch per second in N scale is about nine scale
miles per hour; one inch per second in HO scale is about five scale
miles per hour; and one inch per second in G scale is only about 1.36
scale miles per hour. While you can do switching in G scale at three
inches per second, it has to be done in N scale at about 1/2 inch
per second - you need finer control. If all you want to do is turn
it on and go - no real operations - 14 speed steps is fine for all
scales. But if you want smooth operation for switching and real operating
sessions, you need more.
Digitrax's LocoNet systems have
had 14, 28, and 128 speed steps since 1994. Further, you can have
some running at 14 speed steps, some at 28, and others at 128 speed
steps - all at the same time. Believe it or not, some manufacturer's
systems still only have 14 and 28 speed steps, and at least one allows
only one or the other, not both at the same time. So, whichever speed
step resolution you want needs to be added to your "must have"
list. |
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There are several types
of throttles available, with some features overlapping various types.
For example, you can have stationary, tethered, memory walk-around,
and tetherless infrared and radio throttles. Then you can have full-featured
and simple basic throttles, but not necessarily with all the other
options. Some explanation is needed here.
We'll start with the MRC Command
2000 type command station. This is a stationary unit with three throttles.
If you're going to have others run trains with you, you will all have
to crowd around the base unit, or purchase up to two walk-around throttles.
MRC's Command 2000 walk-arounds have two throttles each. Because of
the architecture, both throttles on both walk-arounds control the
same trains - both control trains four and five, or both control trains
nine and ten (note: with MRC Command 2000 you don't select a loco
by its address, you control the train that is programmed into the
throttle you're using). For walk-around #1 to control train #4, walk-around
#2 must give train #4 full throttle. And for walk-around #2 to control
train #5, walk-around #1 must give train #5 full throttle. Confusing?
Yes, but the dealer trying to sell you an MRC Command 2000 probably
won't tell you this up front.
A tethered throttle is like the
Digitrax Big Boy master DT200 throttle. It's on a seven-foot cord and
must remain plugged in while trains are running. Most manufacturers
won't tell you a throttle must stay plugged in. If they don't say
"all walk-around", or something like that, you can expect
at least one throttle to not be walk-around.
Next is the memory walk-around.
While it must be plugged in to actually control the trains, you can
unplug it to move to another location and plug it back in. During
the time the throttle is unplugged, the train continues to run at
the speed it was running when the throttle was unplugged. With DC
analog systems, this is called a "memory" throttle. If you
want all your throttles to be "memory" walk-around, your
system specs must indicate so. Except for the Zephyr throttle, all
of Digitrax's current throttles are memory walk-around and/or radio
or infrared tetherless. Digitrax's infrared throttles can also be
used as walk-around if you take them to a friend's layout that doesn't
have an infrared receiver. Digitrax's radio throttles are both infrared
and walk-around - so they will work under any circumstance when you
take them to a friends layout.
Radio throttles come in two varieties:
simplex and duplex. Simplex has one-way radio control. That is, the
throttle can send signals to the receiver/command station, but cannot
receive information back from the command station. This means, with
a Digitrax system, the throttle must be plugged in to select a loco
- since selecting a loco requires two way communication. For example,
let's say the yard hostler has put a freight consist together, and
has left the loco running at 5% throttle for you to acquire and take
out. The only way your throttle will know the loco is already running
forward at 5% throttle is if it can get that information from the
command station at the time you select it - requiring two way communication.
Once selected, only one way communication is required for you to control
it, so you can unplug and go - controlling it from anywhere within
300 feet of the receiver. Today, Digitrax offers an infrared throttle,
the DT400, and two radio throttles, the DT300R and DT400R.
Digitrax has been planning to introduce
duplex throttles for a long time. We don't know if or when they will
ever do that. But since duplex radio requires a receiver and transmitter
in the throttle and in the receiver, both components will probably
cost more than the current simplex radio throttle system.
One thing to keep in mind about
radio throttles is that the receiver will be "hearing" all
throttles. This means that if you're operating in a train show environment,
with other layouts running close by, your receivers will be hearing
all those throttles too. But don't fret. As has been previously stated
about AJ Ireland at Digitrax, he thinks about all this stuff and has
made provision for it. With the Digitrax radio throttle system, you
can be running loco #27 on your layout with your radio throttle, and
someone else can be running loco #27 on their layout with their radio
throttle, and there will be NO interference between the two.
An infrared throttle works almost
like a simplex radio throttle - the main difference being reception.
Since it uses light signals, it won't have the range of the radio
throttle, won't be able to be used outdoors, and may require more
receivers in rooms that are not conducive to bouncing light signals
around. Today, the DT400 throttle that comes in the Super Empire Builder
and Super Chief starter set is infrared ready. The DT300 is an optional/additional
infrared throttle. All that's needed to be able to use up to 10 of
these on a layout is connecting a UR90 infrared receiver to LocoNet.
Some throttles have the capability
of controlling more than one train at a time. Digitrax's DT300 and
DT400 throttles have two knobs to have direct control of two trains
at one time. While you can control two trains at once, the more important
use of the second knob is to make things like programming and loco
MUing easier. Some manufacturers have throttles that can toggle between
locos - still having direct control of only one loco at a time. This
can be handy if you're going to run more than one train at a time
by yourself, but when it comes to a real operating session, you simply
won't have the wherewithal to control more than one at a time when
others are also controlling trains around the layout. When I run multiple
trains by myself, I use two throttles, each of which has direct control
of two trains. So, I have direct control of four trains at one time
(which is about all I can handle by myself).
Some throttles have displays, some
don't. However, those that don't usually have a way to tell what's
going on with the train. For example, Digitrax's utility throttle
(UT1 or UT2) does not have a display. But you can tell which loco
it's controlling by looking at the selection dials, tell how fast
it's going by looking at the throttle knob, tell which direction it's
going by looking at the direction switch, and tell which functions
are on by looking at the function LEDs.
Some throttles have one or more
knobs for train control, some have buttons for train control, and
some have knob(s) and buttons for train control. For example, my first
Lenz system had buttons only. It had a pair of buttons that would
bump the throttle up and down by one notch, and another pair that
would bump it up and down by five notches. Digitrax's Full-Featured
throttles have two knobs, and single notch bump buttons. Digitrax's
utility throttles have one knob and no bump buttons.
Following are Digitrax's current
line of throttles, and their features:
DT300 and DT400 infrared control
DT399R and DT400R simplex radio
control
In addition to infrared or radio
remote control, these throttles are full-featured plug-in walk-around
throttles that support four-digit addressing, full read-write programming,
route and fast clock programming, speed step clicks on or off, local
or global emergency stop, MU capable, have two-digital encoder knobs,
display for loco address, speed, fast clock, turnout control, etc.
The DT300 supports 9 functions (0-8) and the DT400 supports 13 functions
(0-12). They are fully configurable to turn various features on
or off. These throttles do not need a battery unless they're being
used in the remote-control mode.
UT1 without programming
UT2 with limited programming
These are limited plug-in walk-around
throttles with one potentiometer knob and no display. They do two-digit
addressing, can control turnouts, and can support six functions.
These throttles are not available in infrared or radio, so therefore
they do not need a battery.
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Most systems that use throttle
knobs, use those knobs to control a potentiometer (pot, for short).
These pots usually only have 270 degrees of rotation. When you consider
that you have 128 speed steps, that means you have only slightly more
than two degrees of rotation per speed step. Just the slightest movement
of the knob will be two or three speed steps - not conducive to super
fine control.
But, Digitrax's DT300 and DT400
throttles have digital encoders. They provide about 15 degrees of
rotation per speed step - thus allowing super fine control. Furthermore,
the throttle will click for each speed step change. This allows you
to control your train without even looking at the throttle. In fact,
many people hold and operate the throttle with just one hand, while
never taking their eyes off the loco.
Fifteen degrees per speed step times
128 steps comes out to several knob rotations from stop to full speed.
While most people rarely run their trains at full speed, it can still
be a few knob rotations to get the loco to the speed you want. So,
here's a couple of thoughts about that: 1) if you're turning the knob
so fast that it's noticeable you've turned it more than one rotation,
you're probably accelerating too fast, 2) the throttles have ballistic
throttling - turn the knob faster, and each click becomes two speed
steps - faster yet, and each click is three speed steps. So, you have
both super fine control during normal operations and fast throttling
for emergency stopping (or non-prototypical operation). |
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Some systems offer a fast clock,
some don't. For those that do, the command station usually controls
it. With Digitrax, it doesn't have to. In fact, Digitrax's first LocoNet
system, the Big Boy, did not have a fast clock. But, with the addition
of a DT300 full-featured throttle, which has a fast clock built in,
that throttle can have a fast clock display even on a Big Boy system.
Further, if more than one fast clock throttle is used on a LocoNet
system, they "lock" on to each other to synchronize the
time. That is, if the time or clock speed is changed in one, they
will all change - because that change is communicated on the LocoNet.
Any device on the LocoNet that understands the fast clock nomenclature,
will receive those commands and comply. This allows (in fact we have)
wall mount fast clocks that can be connected to LocoNet. These wall
clocks can operate like another hand-held clock, or become a "master"
that all others become subservient to. This distributed intelligence
is a real example of the versatility offered by a peer-to-peer network
like LocoNet. |
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Digitrax Full-Featured throttles
may be configured to work the way you want them to work. Of course,
before a throttle needs this kind of versatility, it has to have features
that various people would want to work in different ways. For example,
not everybody wants the fast clock to show in the display - so it
can be turned on and off. Following is a list of configurables in
Digitrax's Full-Featured throttles:
- Ballistic Tracking - on or off
- Fast clock - on or off
- Throttle knob clicks - on or off
- Emergency stop - Local or Global
- Default speed step override (for new loco addresses
only) - on or off
- Speed step default if override is on - 14, 28,
128
- Consisting type - UniVersal or Decoder-Assisted
- Radio or Infrared (if available) - on or off
- Radio or Infrared power saver mode - on or off
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There are three basic types of
throttle networks being used on DCC systems today: hard wired, polling,
and peer-to-peer.
The hard wired network is like that
used with the MRC Command 2000 and Digitrax's original Challenger
system. There's no digital communication going over the wires, only
resistive throttle pot control. This is the lowest cost and most limited
type of throttle system. You literally have to have one wire for every
throttle, plus a common.
The polling network is what most
other DCC systems use. It's where the command station goes out, in
sequence, asking each throttle if there's anything to report. The
command station is constantly going out to make these queries, so
the network is continuously busy. While this type of network is just
fine for several throttles, it is limited to just that - several throttles.
If you want turnout feedback, that's another network (more wiring)
designed for that. If you want signaling, that's anther network. If
you want multiple computers, that's another network.
The peer-to-peer network is like
the Ethernet being used for today's modern office environment. This
is a system of distributed intelligence. That is, any device on the
network has the capability to initiate a communication. So, instead
of the command station having to go out and ask, it sits back and
waits for a message to come in - the network is quiescent until needed.
Now, it isn't that all devices on
the network "must" be able to initiate a communication,
but that any can. A peer-to-peer network can be used like a polling
system and peer-to-peer at the same time. That is, any device can
query any other device for information. But any other device can also
initiate communication with any other device as well - total versatility.
The main advantage of this is that
one network does it all - not only all of what's available today,
but for what's new (things not even thought of yet) in the future.
Because there is a langauge to the network, new words can be made
for new things not even thought of today. When these new words are
heard by older equipment, they just ignore them. But, anything on
the network designed to understand the new words will comply.
For example, when LocoNet was first
designed back in 1994, the only devices used on it were throttles
and turnouts (for feedback). It didn't have a fast clock or signaling.
Today we do have a fast clock for it, Block Detection reporting, Master
Control Panel controllers, signaling, and Transponding. And because
it's a peer-to-peer network like is used for computer environments
in today's office, it can also handle several computers at the same
time it's doing throttles, turnouts, fast clock, etc. What's next?
We'll find out year after year
All of Digitrax's current systems
have a peer-to-peer throttle network called LocoNet©. It
can be up to about 2000 feet long (longer than anybody I can imagine
will need). It doesn't require any termination or special configuration.
Simply daisy chain it around from jack to jack, keeping pin one to
pin one, and it just works. |
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While most systems have
provision to connect a computer for some kind of control, Digitrax's
LocoNet allows you to interface as many computers to the system as
you need/want. You could have half-a-dozen computers controlling various
things - be it trains, animation, turnouts, turntables, you name it.
And because of the way it's done, you can still control trains with
regular throttles while computers are doing this other work. While
most people do not need to have that many computers, we do have some
customers who do. And it's nice to know if you ever need or want to,
you will have the capability.
To interface a computer to LocoNet,
all you need is an MS100 computer interface. It requires a Windows
compatible computer with a DB25 serial port. If the computer has a
DB9 serial port, then you also need an adapter. There are two types
of DB9-to-DB25 adapters: one will work, one won't. We only carry the
one that does, but we carry it in three versions: short ($2.99), one
foot ($3.99), and six foot ($5.99). Software doesn't come with the
interface. Some people write their own, but this requires a fair amount
of skill. There are LocoNet drivers available on the Internet. However,
most people purchase software. Currently, we carry onepackage, WinLok,
that can program decoders, set the Chief OPSWs (configure the command
station), and run one train.
One note about computer control:
the computer usually just sends commands to the system command station,
and lets the command station control the trains in the normal manner.
In effect, the computer becomes a sophisticated throttle that can
control many trains and other things at the same time. The reason
for this is simple. To have the computer actually make the packets
to send to the booster, that's all the computer would have time for.
Since packets MUST flow continuously, and at a specified
rate, it would always be sending packets and have no time for other
stuff. Since the command station already has the circuitry and programming
to send packets automatically, it makes send to let it do what it
was designed for, and use the computer to enhance operations.
Now, this doesn't mean that there
aren't programs out there that can make packets and send them. There
are. But, those programs are very limited in what else they can do
- simply because there isn't enough clock time to do much more than
that. |
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In the past, you'd have some
complicated wiring to do to have signaling on your layout. Today,
Digitrax has block detectors that communicate with a computer, which
in turns communicates with Digitrax's new signal controller for signaling
- it's all connected via LocoNet's 6-wire phone cables. And, a company
called Team Digital has signal control boards that can do signaling
without the use of a computer. These boards get their block detection
information via LocoNet from Digitrax's block detectors. And, there's
more: Team Digital also makes a LocoNet board designed to do turnout
and route control, but it is also useful in assisting with signaling
tasks, especially prototypical CTC signaling and turnout control.
Other companies make this sort of equipment for LocoNet too. There
are just too many to list and describe here. |
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Transponding is a system
where a decoder can report back to the system. That is, when a decoder
gets a packet, it reports back that the packet was received. This
provides three potential advantages: letting the system know which
signaling block the loco (or car) is in, transmitting data about the
loco (or car) back to the system, and making sure a loco with a new
command gets it quickly.
Transponding is used for loco and/or
car locations.. This is accomplished with a transponding receiver
attached to the BDL162 or BDL168 occupancy detector. When the loco
(or car) reports back, only the receiver attached to the block detector
will receive that loco's (car's) message, thereby letting the system
know which block it is in. This can be used for computers to track
a train around the layout, for whatever reason - collision avoidance,
etc. The DT400 has a button to find a loco, and will report the loco's
location in the throttle's display. It can also be used to implement
braking and speed control sections, as well as automating hidden staging
yards and other things where knowing an exact location of a loco would
be handy.
Transponding is not part of the
NMRA standard or RPs, and there's only two other system I know of
that has something similar. With one of those systems, it doesn't
work well with large MU consists like we have here in the states,
and it's reported that the other one is using Digitrax's patented
technology without permission. Only time will tell what happens in
this situation. |
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A braking section is an
area of track in front of a signal. When the signal is red, the train
must stop. While many people like to watch the signals and control
their train accordingly, some want the train to stop and start automatically
when the signal turns to red and back again. There are three ways
to do this: with DC analog conversion, with the Chief's braking section
output, and with Digitrax's transponding system.
The DC analog method requires you
to have decoders that can be programmed to not convert to DC. You
then rig a relay to switch the track power in the braking section
from DCC to DC when the signal is red, and back to DCC when it turns
back to green. When a loco with a Digitrax decoder sees the DC power
without the DCC signal, and programmed to NOT convert to
DC, it uses the DC power to slow to a stop according to the programming
in the braking momentum Configuration Variable. When DCC signal is
restored to the section, the decoder starts the loco again, according
to the acceleration momentum programmed into the acceleration Configuration
Variable. This method requires the use of some automotive bulbs to
assure voltage doubling doesn't occur if a loco crosses the gaps when
the section is already getting DC voltage.
The Chief's braking section uses
the programming track output when the system is not in the programming
mode. When programmed to do so, it will put out the all-stop signal.
Use a slave booster to boost this signal to power the braking section.
Again, you'll have to rig a relay to switch between regular DCC track
power and braking signals.
The transponding method utilizes
a transponding receiver to know which loco is in the stopping block.
The system then sets that loco's throttle setting to zero. When the
signal turns green, that loco can then be accelerated back up to road
speed. |
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There are two basic addressing
modes: two-digit and four-digit. If you have less than about 20 or
25 locos on the layout, two-digit addressing works the best. Just
give each loco the address of the last two digits of the road number
on the side of the loco. If you have duplicate numbers that way, see
if it works out better by using the first two digits of the road number.
If that doesn't work out any better, you may have to renumber one
or more locos - or use four-digit addressing. Whether you use the
first or last two digits doesn't matter, just be consistent - otherwise,
you'll have to remember which is which. When you get to around 20
or 25 locos, you'll start having more duplicates than you'll want
to accommodate. This is when, you'll want to use four-digit addressing
to use the full road number.
To use four-digit addressing, you
must have decoders that support four-digit addressing, a system that
supports it, and throttles that can use it. All of Digitrax's current
decoders support four-digit addressing and all of Digitrax's current
systems support four-digit addressing. DT300 and DT400 throttles support
four-digit addressing. And while the UT throttles can only select
addresses "00" through "98" on their own, they
can acquire any address dispatched by any other throttle.
Digitrax UT series throttles support
two-digit addressing only. |
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There are two
types of programming: Service-Mode,
and Operations (OPS) Mode. Service-Mode
Programming is where you place the loco on a special programming
track to feed it programming code. Any loco on the programming track
will take whatever programming code comes through, regardless of the
loco's address. OPS-Mode Programming
allows the decoder to be programmed anywhere on the layout. To do
this, you must first select the address of the loco you want to program,
then go into OPS-Mode programming. When you press the enter button
after setting the CV and value you want to program, the system sends
an addressed programming packet to that loco. Only that loco accepts
that packet.
While there is only one OPS programming
mode, there are three service programming modes: Page, Direct, and
Physical register. For the most part, Page and Direct work the same
- you learn one, you know both. However, the Physical programming
mode is completely different. It has only eight registers. While the
lower registers work just like Page and Direct programming for their
purpose, a couple of the higher ones are used to set the address of
yet higher Configuration Variables to program. It's all very antiquated
and cumbersome.
Which Service-Mode method you use
depends on the decoder. If the decoder requires the Physical register
programming mode, you must use the Physical programming mode. Personally,
I wouldn't buy a decoder that requires this. All of Digitrax decoders
will program in the Page programming mode. Throttle Up (SoundTraxx)
sound decoders can use the Page mode for the most part, but some DSX
needs the Direct programming mode. Note, it doesn't hurt a decoder
to use the wrong mode - it just won't program. So if your DSX sound
unit won't program in the Page mode, try the Direct mode. Again, the
Page and Direct mode work the same externally, so you won't know the
difference. Only the Physical mode is different and hard to use.
OPS-Mode
Programming is preferred in most cases. There are some limitations
in some cases, which is why it's not preferred in all cases. For example,
some systems do not allow OPS-Mode programming of the two-digit address.
Also, some decoders don't allow it either. If either the system or
decoder doesn't allow it, it can't be done. But if both allow it,
you can even program addresses with OPS-Mode. But keep in mind that
if you change the address you're controlling, you will no longer have
control of it. You'll have to exit the programming mode and select
the new address to regain control.
There are usually ways to reprogram
the four-digit address via OPS-Mode, but it's usually just easier
to stick it on the programming track - as is reprogramming the two-digit
address.
The big advantage of OPS-Mode
Programming is that the loco can be programmed anywhere on the
layout, and you can see/hear the programming change immediately. This
is especially good for programming SoundTraxx decoders - you can hear
volume, tone, and other changes instantly.
Not all systems support all the programming
modes - especially OPS-Mode. So, if you want OPS-Mode
Programming, you have to be sure the system you get supports it.
The Zephyr and Chief support all
programming modes, with Service-Mode
Programming being on a separate output from the track output.
The Empire Builder supports all programming modes, with Service-Mode
Programming being broadcast from the track power and LocoNet outputs.
All of Digitrax's decoders program with Page and OPS-Mode
Programming. |
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This allows you to read
back what has been programmed into the decoder. For example, let's
say you programmed a value into the Configuration Variable that tells
the decoder how much power to give the loco on speed step one (this
is called V-Start). A few days later, you decide that it needs to
be bumped up a little, because it still doesn't start to creep at
the speed you want. If you have forgotten what value you previously
programmed in, you won't know what new value (a little higher) to
put in. With Read/Write programming, you can read the old value back,
add a couple to it, and reprogram it.
Not all systems have Read/Write
programming. And for those systems that do have Read/Write programming,
it must be done on the programming track in Service-Mode
Programming. There was no provision made in the NMRA standard
and RP for Read/Write in OPS-Mode Programming. However, Digitrax's
Transponding system allows reading back in OPS-Mode if the Digitrax
decoders support that option. All systems can Write to the decoder.
But to Read programming back, you must get a system that supports
reading.
The Chief and Zephyr, having a separate
programming track outputs, support Read/Write programming. The Empire
Builder, having broadcast programming, does not. Also note that the
Chief and Zephyr can do Read/Write Programming on the programming
track without shutting the layout off. Most other systems I know of,
even others with a separate programming track output, must shut the
layout down for Service-Mode Programming. |
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MU stands for Multiple
Unit. An MU consist is two or more locos operating together as one
unit. There are three basic methods of consisting with DCC: Basic,
Command Station, and Decoder-Assisted.
Basic is where you give two or more
locos the same address. When you select that address and give it throttle,
all locos with that address will respond together - basically working
like putting two or three locos on the track with DC analog control.
There are, however, other programming techniques required so one loco
can run backwards when the others are going forward. All DCC systems
support Basic MU consisting - it's basic to the NMRA standards and
RPs.
Command Station Consisting, called
UniVersal© consisting by Digitrax, is where the command station
keeps track of which locos are MUed together. Each loco can have its
own unique address so they can be run independently when not MUed.
But when MUed to a consist, the command station keeps track of that.
And when the consist gets a speed or direction change, the command
station automatically sends the correct control packets to each loco
in the consist. The consist is broken apart in the same manner it
is put together, only in reverse. That is, the last loco MUed to the
consist is the first one released from it.
Decoder-Assisted Consisting is where
the decoder remembers the consist address. With this, the command
station only needs to send one command to the entire consist. This
is sort of like Basic Consisting, but can be done on the fly without
putting the loco on the programming track. You don't have to re-program
the base address back into the decoder when breaking the consist apart.
When consisting a loco with this method, the command station sends
an OPS-Mode command to program the consist address into the consist
memory location (CV19). When CV19 has an address in it, the decoder
ignores the regular address, in favor of the consist address. So,
when the consist gets a speed or direction change, the command station
only sends that change to the consist address - and all decoders with
that consist address respond. Breaking the consist apart is done the
same way as Command Station Consisting - one loco at a time in reverse
order. What happens is: the system reprograms CV19 with a zero. Or,
you can put the whole consist on the programming track and program
a zero into CV19 manually - to un-consist the whole thing at one
time.
There are a couple of advantages
to this type of consisting: 1) it only uses one address in the command
station - Command Station Consisting uses one address per loco - of
course, if your system is capable of the total number of locos you
want to run, this is irrelevant, and 2) when consisted this way, it
stays consisted even when you take it to another layout - with Command
Station Consisting, those locos are consisted only on the layout they
were consisted on.
On the downside 1) it does require
a system and all decoders to have this feature - if one decoder does
not, then it doesn't work - except for the Digitrax's systems, which
can mix consisting methods, and 2) Decoder-Assisted Consists addresses
can be only two digits long - a Command Station consist can have a
four-digit address (at least on a Chief or Empire Builder).
Using Decoder-Assisted Consisting
manually is yet a fourth way to do consisting. It's basically done
like Basic Consisting, but programming the consist address into CV19
instead of CV1. There are two advantages of this over Basic Consisting:
1) if the system supports OPS-Mode Programming, it can be done on
the fly while the layout is running - unfortunately, systems that
don't support Decoder-Assisted Consisting usually don't support OPS-Mode
Programming either, and 2) the consist can be broken up all at once
- by putting the entire consist on the programming track and programming
a zero ("00") into CV19 - the consist Configuration Variable. |
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With DCC, front
and rear light control is all but a given - that is, with any decoder
or system you purchase, you will have front and rear light control.
Not only that, it's constant lighting - even when the loco is stopped.
Most decoders come with front and
rear directional lighting. That is, when turned on, the front light
will be on when going forward, and the rear light will be on when
going in reverse. Optionally, decoders offer more functions - even
functions that can simulate various lighting effects such as Mars
lights, rotary beacons, strobes, blinking ditch lights, and much more.
With directional lighting, you can
wire it to be non-directional. But, more importantly, you can also
wire it to dim the headlight when going in reverse (something else
that is prototypical on some railroads). And, even though it may not
be prototypical on the road they're modeling, many people like it
anyway because it provides a really great visual feedback as to which
way the loco will go when they give it throttle (many people operate
without looking at the throttle, so they need this feedback). |
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The NMRA standards and
RPs make provision for up to 13 functions, 0 through 12. These functions
can be used for anything on the train that can be controlled electrically.
Most often, this is lights. We have customers that go nuts with lights:
headlight, rear light, Mars light, roof beacon, number board lights,
running board lights, ditch lights, truck lights, and lights in the
cab. However, functions can also be used for many other things - it's
up to your imagination. We've got a few customers who are controlling
couplers, others controlling smoke units, passenger car doors, etc.
But the most prevalent other thing people are controlling is sound:
horn/whistle, bell, blow down, coupler clank, etc. For functions to
work, three things are needed: a decoder with the function to control,
a throttle that can control that function, and a system capable of
sending commands to that function.
Digitrax decoders come with varying
numbers of functions: from the low-cost, bare bones, DH123 having
two functions (front and rear lights), to G scale decoders having
eight functions. Most have six functions. Refer to the product listings
elsewhere in this site to find out how many functions each decoder
has.
SoundTraxx sound decoders have nine
functions - 0 through 8 However, most sounds can be programmed to
operate with a function different than the one it came from the factory
with. For example, coupler clank on a steam sound unit comes on Function
7. Note: not all functions can be changed to any
other function. There are limitations.
Digitrax's limited throttles (UT1
and UT2) can control functions 0 through 5. The DT300 series throttles
can control functions 0 through 8.
All of Digitrax's command stations
are capable of handling functions 0 though 12. |
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Analog refers to conventional DC
analog control. There are two aspects to analog operation in relation
to DCC: DCC system control of an analog loco (one that does not have
a decoder installed), and DC analog control of a loco that does have
a decoder installed. The prior has to do with system capability, the
later has to do with decoder capability.
A DC analog loco can be controlled
by manipulation of the power on the rails. Most DCC systems make provision
for this by selecting address zero "00", and controlling
it as if it were a loco with a decoder. Some systems do not have direct
provision for this, but can be altered to control one from the command
station.
Some manufacturers advertise operation
of an analog loco as if that's an expected normal thing to do on their
DCC system - makes for good advertising: that you only need one loco
with a decoder to have two locos operational. But, analog locos running
on a DCC system do not operate as well as locos with a decoder (they
don't run any worse than they did on the analog system, but adding
DCC to a loco makes it run so much better that you can see a difference
- especially with lower cost locos), and analog locos make a singing
noise when sitting on a DCC layout. The analog feature is great for
two main reasons: to test a new loco before you install a decoder
in it, and to allow a friend to bring his favorite loco over to run
with yours. I think you'll agree, once you've switched to DCC and
see how much better locos run with it, that it's worth the little
bit of extra money to have all your locos running on DCC.
Multiple analog locos can be run
- just like with DC analog systems. Put two locos on the track and
they both go together - even back-to-back. Because the power on the
track is manipulated to make them go, they will both go in the same
physical direction - just like a DC analog system.
All of Digitrax's systems support
address zero "00" operation of an analog loco. Further,
you can even MU it to decodered locos with Digitrax's (UniVersal©)
Command Station Consisting - providing it runs about the same speed
as the ones MUed to.
Some locos with decoders can be
run on a DC analog controlled layout. Decoders that have this capability
simply look for the DCC packets. When these decoders don't find a
packet in the power, they assume they're on a DC analog system and
just pass the available voltage through to the motor. The only adverse
affect is that all the voltage doesn't come through. It takes two
to three more volts to acquire the same previous running speed. Some
decoders with this feature can turn this feature off for various reasons.
All of Digitrax's decoders have
analog operation. It not only can be turned off, but will use momentum
to bring the loco to an orderly start or stop if packets quit. This
can be used to make a braking section for red signals. |
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Some systems can control
turnouts - providing the turnout machine has a turnout decoder connected
to it. Further, with some systems, turnouts can be controlled by the
hand-held throttle, fascia buttons, control panel buttons, and computer
- all at the same time. So, you don't have to give up one to have
one or more of the other control methods. Of course, you can still
have ground throws and not have any other control on them at all,
if you choose.
While all of Digitrax's systems
can access up to 999 turnouts with DT300 or DT400 throttles, UT throttles
can access only 99 turnouts. |
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This is where the position
of the turnout is fed back to the command station for viewing on the
hand-held throttle or other device such as a computer. There are three
ways to have feedback: memory, positive, and exact. Memory feedback
is where the system remembers which way the turnout was last thrown.
The deficiency with this is that it can only sense when the turnout
is fully closed (when it's contacting the switch). When the switch
is not contacted, it's assumed that the turnout is thrown. Exact feedback
is where you use two switches, one for closed, one for thrown. When
neither switch is contacted, the system knows the turnout is somewhere
between thrown and closed.
Some systems require a second set
of wires for a turnout feedback network. Since all of Digitrax systems
use LocoNet, they are all positive turnout feedback capable without
adding another network. |
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Route control is where you can
set all turnouts necessary to access a specific track on the layout,
usually in a yard, with just one button push. In the past, there have
been many articles written about how to make a route control matrix
with diodes, relays, and all sorts of other schemes. Today, there
are several ways to achieve routing without all that hassle.
The Chief has route control built-in
for up to 32 routes. All you do is MU (through a different process
than MUing locos) multiple turnouts together, telling each one which
way to position. Then when you access that route, all turnouts in
the list will be set to the position specified in the route.
Digitrax's DS54, turnout decoders,
have local route programming. That is, each turnout decoder controls
up to four turnouts. You can program a route of these four turnouts,
so that when you press the button all turnouts in that route will
be set to the position specified in that local route. Further, the
turnout decoder can send a route cascade message over the LocoNet
to instruct another turnout decoder to throw or close a turnout. The
deficiency with these local routes is that they must be activated
with one of the local inputs of that DS54 - they can't be activated
with a switch command from the hand-held throttle, computer, or any
other device.
Today, there are also after-market
boards, such as Team Digital's SRC8,
for turnout and route control. This allows Chief and non-Chief owners
alike to have as many routes as they want. Currently, these boards
work only with Digitrax (LocoNet) systems. However, Team Digital is
working on new boards that will work with other systems as well. |
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This feature isn't of any value
to anyone except those who already have Märklin equipment. But,
the Chief can control Märklin Trinary locos and DCC locos at
the same time, providing a way for Märklin Trinary users to ease
into DCC. We have several customers who have done so, and they were
all so impressed with how much better DCC runs, they removed their
Trinary decoders to replace them with DCC decoders - a few at a time. |
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Like the full-featured
throttles, Digitrax's command stations can be configured to operate
the way you want. Following are some of the things that can be configured:
- Auto-reversing: yes or no
- Command station or slave booster only
- Motorola Trinary switch packets: yes or no (Chief
only: to control Märklin equipment)
- Motorola Trinary AC digital mobile decoder operation:
yes or no (Chief only: to control Märklin equipment)
- Purge time: 200 or 600 seconds
- Purging disabled: yes or no
- Purging beeps: on or off
- Automatic Decoder-Assisted Consisting: yes or
no
- Short-Circuit Protection time: 1/8th second
or 1/2 second
- Analog loco operation: yes or no
- Default speed step for first time a decoder
address is used: 14, 28, 128, Motorola Trinary (Chief only: for
Motorola)
- Default consisting method for first time an
address is used: Command Station or Decoder-Assisted
- Route programming: yes or no (Chief only)
- Interrogate turnout feedback on power on: yes
or no
- Track power upon power up: on or off
- Diagnostic clicks: on or off
- Track status LocoNet update: on or off
- Number of addresses: 22 or 120 (Chief only)
- Braking generator when not programming: on or
off (Chief only)
- Reset command station to factory default
|
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| Now, with those descriptions in hand, here's a feature
comparison list for the Chief, Empire Builder, and Zephyr: |
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| Feature |
Chief |
Empire Builder |
Zephyr |
| MSRP |
$460 |
$335 |
$199.99 |
| Loy's Price |
$368 |
$268 |
$160 |
| Command Station included |
DSC100 * |
DB150 |
DCS50 |
| Throttle included |
DT400 ** |
DT400 ** |
Console |
| Addresses available |
0-9983 |
0-9983 |
0-9983 |
| Number of addresses
run at once |
120 |
22 |
10 |
| Number of throttles |
120 |
22 |
10 |
| Number of functions |
9 |
9 |
8 |
| Fast Clock |
in throttle (std)
and/or on wall (option) |
in throttle (std)
and/or on wall (option) |
on wall (option) |
| Knob control type |
Digital Encoder |
Digital Encoder |
300-degree pot |
| Throttle Configuration |
Yes |
Yes |
Yes |
| Other
throttle types available |
All LocoNet |
All LocoNet |
All LocoNet |
| Radio available |
Yes |
Yes |
with Full-Featured
|
| Infrared available |
standard |
standard |
with Full-Featured
|
| Mix throttle types |
Yes |
Yes |
Yes |
| Throttle Network
type |
peer-to-peer |
peer-to-peer |
peer-to-peer |
| Speed steps: 14,
28, 128 |
All |
All |
All |
| Mix speed step types |
Yes |
Yes |
Yes |
| Addressing: Two-
and four-digit |
Both |
Both |
Both |
| Rostering |
Yes |
Yes |
No |
| Analog Loco Control |
Yes |
Yes |
Yes |
| Turnout control |
999 |
999 |
999 |
| Route programming |
Yes |
No |
No |
| Turnout feedback |
Yes |
Yes |
Yes |
| Command Station Consisting |
Yes |
Yes |
Yes |
| Decoder-Assisted
Consisting |
Yes |
Yes |
Yes |
| OPS-Mode
Programming |
Yes |
Yes |
Yes |
| Read/write programming |
Yes |
No |
Yes |
| All forms of Service-Mode |
Yes |
Yes |
Yes |
| Separate programming
track output |
Yes |
No |
Yes |
| Programming with
layout running |
Yes |
No |
Yes |
| Computer control |
Multiple |
Multiple |
Multiple |
| Märklin control |
Yes |
No |
No |
| Brake generator |
Yes |
No |
No |
| Transponding |
Yes |
Yes |
Yes*** |
| Command Station Configuration |
Yes |
Yes |
Yes |
 |
 |
 |
 |
 |
Notes:
* Unless the eight-amp Chief is ordered, which comes with a DCS200
(eight-amp booster) instead.
** Unless ordered with a DT300, or with a radio system.
*** The Zephyr can handle transponding, it just can't display it.
A DT400 can be added to the Zephyr to get and display transponding
info. |
|
Now all you have to
do is make your list of features that you want, then find the system
that best suits those needs. The important thing here is that you
know what a feature is before you include or exclude it. I can't tell
you how many people wished they had learned more about one feature
or another before buying their system.
One thing to remember about choosing
a system is this: the only way to gain features that are part of the
command station, is to get that system. That is, if you buy an Empire
Builder, the only way to obtain Read/Write programming is to get the
Chief Command station. Be sure to start with the system that can do
everything you want. Except for those features, everything else can
be added on later.
For example, the number of turnouts
the system can control is part of the command station. So, if the
command station can support it, all you have to do to gain turnout
control later on is to add DS54 turnout controllers. Likewise, multiple
computer control is supported by the peer-to-peer LocoNet network,
so all you have to do is to add an MS100 computer interfaces for each
computer you want to add.
To help you with this, the following
list tells you what components are required for each feature listed
above: |
 |
| Feature |
Determined by: |
| Number of addresses available |
Throttle and Command Station |
| Number of locos run |
Command Station |
| Number of throttles |
Command Station |
| Number of functions |
Command Station and Throttle |
| Fast Clock |
Throttle/Throttle Network (for Digitrax) |
| Knob control type |
Throttle |
| Throttle Configuration |
Throttle |
| Other throttle types available |
Manufacturer |
| Radio available |
Manufacturer |
| Infrared available |
Manufacturer |
| Mix throttle types |
Command Station and Throttle Network |
| Throttle Network type |
Command Station |
| Speed steps: 14, 28, 128 |
Command Station |
| Mix speed step types |
Command Station |
| Addressing: Two- and four-digit |
Command Station and Throttle |
| Rostering |
Throttle |
| Analog Loco Control |
Command Station and Throttle |
| Turnout control |
Command Station and Throttle |
| Route programming |
Command Station and Throttle |
| Turnout feedback |
Command Station and Throttle network |
| Command Station Consisting |
Command Station and Throttle |
| Decoder-Assisted Consisting |
Command Station, Throttle, and Decoder |
| OPS-Mode Programming |
Command Station, Throttle, and Decoder |
| Read/write programming |
Command Station and Throttle |
| All forms of Service-Mode |
Command Station and Throttle |
| Separate programming track output |
Command Station |
| Programming with layout running |
Command Station |
| Computer control |
Throttle Network (Command Station with some) |
| Märklin control |
Command Station |
| Brake generator |
Command Station |
| Transponding |
Throttle Network and transponding hardware |
| Command Station Configuration |
Command Station |
 |
| One thing to keep in mind
when comparing systems with information provided by dealers that carry
several brands is: they too are not likely to be "expert"
in "all" systems. So they may be providing you with information
slanted to sell you the system they want to sell you. Are they pushing
one system over another because they truly think that's the best system
for you? Or are they pushing the one they happen to have in stock,
the one they are over stocked in, the one they make the most profit
on, or some other reason? So, be careful. Before you let any dealer
sell you another system, be sure that you have the straight scoop
on the Digitrax system they are steering you away from. If that dealer
is telling you something about Digitrax to steer you away from Digitrax,
check to be sure what they are telling you is correct before you eliminate
Digitrax as a choice.
Note: we could specialize in any
system we want. In fact, we did sell other systems in the past. But
we decided early on that Digitrax is not only the best for the money,
but the best period - at any price. With all that these systems can
do, total versatility with mix-n-match between all of their systems
and equipment, and total open-endedness of LocoNet, there's just no
end to what can be done with it in the future.
This doesn't mean you have to learn
all this functionalityn all at once. You can master all the Digitrax
basics as easily as you can with other systems that can't do nearly
as much. You only need to learn about Route programming, Rostering,
etc., when/if you decide to use those features. While you don't have
to think about hig-end features now, isn't it nice to know they are
there when you're ready for them?
Anyway, when comparing prices between
a Digitrax system and other brands, be sure you are comparing systems
with as close to similar features as possible. For example, you wouldn't
compare the price between the Lenz Set02 and Chief because they are
not anywhere close to being equal systems. That would be like comparing
the price of a Volkswagon to a Cadillac. First, compare the Lenz Set02
features with those of the various Digitrax systems. You won't find
a Digitrax set with the exact same features of the Set02, so you'll
have to find the one comes closest in the feature set you want, then
compare pricing between those two.
Now, I'm not saying that Digitrax
is for everyone. There are reasons why some people might want another
system (I once sold a System One to a guy who thought it would enhance
the look of his layout). But, with the variety, versatility, features
set, power, and pricing, most people will find one of Digitrax's systems
to be most attractive.
Good luck in your quest for the
right DCC system for you. |
 |
|
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